Are you using maya? All you need to do is set up a few controls, a global, one for the rotation, and one for the pivot of the bluish top piece. Self group the controls to ensure that the get the proper inputs and make sure the pivots are where you want them. Then parent constrain the controls to the needed geometry. Then…
im mainly doing futuristic environments, not foliage at the moment. Devices like guns and what not are important. trying to figure out whether to do normals in photoshop or sculpt it in mudbox i guess. I plan to learn in the future but need to know what to do at the moment. I guess the question on my mind is do i need to…
I dont like it. Theres an inherent cynicism that comes with a project made entirely of asset packs and tutorials that cheapens the art of game development. Stock assets are however an incredible tool when used as such, they can give you a starting off point or fill in a gap in your skillset when needed, but it should be…
Hello, We’re looking for a 3D artist who can create models with complex PBR materials and textures. We’re the developers of PixaFlux, a node-based PBR texture compositing tool, and we’re open to any kind of modeling/texturing style, as long as the materials and textures are built using PixaFlux. The texturing workflow must…
welcome to the board. :) mia_material_x is probably the most common general purpose shader. but all the shades have some use depending on what you want to do. i would suggest you experiment and have fun and try stuff out. there are lots of general maya shader nodes that you can use with mental ray. as for tutorials there…
Hi neat works here congrats, Just quickly curious the "tape" mesh, was that by hand/eye "made" or did you do some sort of sim (simulation) on it? I ask cause its very tight & looks neat & was curious if you found a quick solution. Tons of how to's about these types of practices, on surface materials, though i found many to…
Hi guys, so I've been following the Introduction to Character Rigging in 3ds Max from Digital Tutors and I've run into a bit of trouble. For some reason it's no longer allowing me to constrain anything to anything - I even tried going back to previous bones/helpers that I had constrained before and this message still comes…
At 1:20 what is that called when you blend the terrain with the road spline? I would kill to know how to do that on my current project for work. If any one can direct me to a good resource for UE4 environment tutorials I would greatly appreciate it (any thing other then digital tutors). The main reason I ask is to try and…
Hi there! So, im a software developer trying my hand at 3D modelling. I am going to do some tutorials (mostly Digital Tutors), but i probably won't post them as i'm sure you guys have seen plenty of them already. I would love any crit or advice you can give. Thanks! This is my first go at modelling something myself and…
Rendering or lighting seems to be slowing things down for me a quick glance and topic search term in artistation brings up a tone of good references to lighting clarity and possible solutions with a search term of lighting guide/tutorial , tip/tricks. For everyone, i know i had to learn these things also, sometimes its…