Hello,
We’re looking for a 3D artist who can create models with complex PBR materials and textures.
We’re the developers of PixaFlux, a node-based PBR texture compositing tool, and we’re open to any kind of modeling/texturing style, as long as the materials and textures are built using PixaFlux.
The texturing workflow must include:
Sculpted normal maps (video tutorial and video tutorial).
Baked procedural textures (video tutorial).
Composed texture elements (video tutorial).
Photo textures. CC0 or easily available for download (CGTextures / Mayang).
These models will be used as promotional art, on video tutorials, and users will be available to download them to explore the node-graph that generates the materials and textures.
We also expect you to provide feedback and suggestions about the tool and how to improve it.
Please show us examples of your work, and the concept art of the models and textures you are planning to build.
Thank you!
Replies
kevinmartin.artstation.com
I am a well rounded prop artist working professionally. I would enjoy discussing ideas with you until you get what you want.
https://sean_b.artstation.com
Brinkerhoff.Sean@gmail.com
https://www.artstation.com/artist/benroachstudios
Thank you and kindest regards,
-Benjamin