Hey everyone this is gonna be my first polycount post, I have this character I want to develop for a portfolio piece and was looking for any thoughts or critiques. :) I purchased the male model from J Hill (https://www.artstation.com/jhill/store) These colors are purely for my imagination to activate before I retopo.…
When was the last time you saw a character in a game that didnt move or act. What good is a character that can't be animated its just a statue then. So yes fix your edge loops for deformation your going to be doing it for every character you make. As for your poly count its more important that your not wasting your poly's…
Hey all, I wanted to reach out and get some thoughts on this stylized character sculpt. The original concept is from Hyeonsick Choi and the character is called "Flamingo" I feel like overall it's missing something to help it stand out. Right now it feels like it has the basic components, but it's either missing some…
Hello fellow artists, WHO AM I? Before diving into details about what I'm looking for, I wanted to give some background as to who I am. I'm a non-gaming software developer by day and a indie game developer by night. Game development has been something that I've always wanted to do but never actually pursued. In order to…
Hello all! Time for another project! Im aiming to make a completely rigged human character from start to finish. My plan is to work on everything from topology, rigging, look into blend shapes/corrective blend shapes and then hopefully develop him as a character and use him for pretty much anything i like. I suppose he…
I'm going to work on some characters for an online store for indie games, i'm wondering what kinds of characters might be in demand? Tall full body characters? Short more chibi style ones? Certain occupations or styles?
Is there anyone here who work/worked in the industry of 3d character art? Do you mind telling me a bit about how was it like? I would love to know - what was the time frame you were expected to produce a character from 2d concept to a ready for rigging state? Also, is knowledge in rigging an obvious plus? Are there any…
Hello. I am a SR. Character artists looking for a job. I have been in the 3d indusrty professionally for 20 years working on toys, character design, animation, 3d printing and much much more. My latest work was for Disney Infinity where I made the IGP figurines and the in-game character models. You can see my 3d portfolio…
We are seeking a highly creative and motivated Senior Character Artist. In this position, you will be expected to help deliver high quality character assets for the Gears of War franchise. You will also be expected to help develop technical best practices for the development of our character tools, pipelines and systems.…
Position Information Title - 3DS Max Character Artist Type - contract position Starts - Immediately Duration - approximately 4 weeks, with strong opportunities for future contracts Time Commitment - 30-40 hours preferred. Compensation - competitive, depending on experience Software Required - 3DS Max, Adobe Photoshop About…