One Piece fan art I made based off of Dracule Mihawk's Black Blade. It was modeled in Maya, the maps were baked in xNormal, and it was textured in Substance Painter. I want to say it's done but I'm pretty sure it has some issues that I'm overlooking or some level of detail that I didn't achieve. I want to improve this…
Hey wanted to share my latest project I have been working on. This was my first go at tackling PBR and still going through growing pains. I had a lot of trouble with getting my model to look like it does in Substance Painter into Marmoset. I got close, but they is still a difference between the two. Also here is a helpful…
Hello, I'm a 15 year old looking to have better skills. I'm also new to polycount. So I guess this is where I will start. Feedback on my flaws would be great. <<< I've put that on my last thread but this is only my second one. I just thought I should include that so you guys know who I am. Here I have taken a break from…
Hey Everyone, Here is a new project I am working on. I really wanted to get back into some toon sculpting and I really like the look of these guys. I am a really big fan of Creature Box art; its a style I am comfortable with, but can have its challenges as well. There is still plenty to do and tweak on this. I am wanting…
That's a solid list SupRore. All things I've started utilizing myself over this past year, after a lot of up and down trying everything else. I'll add a #4. 4. Have fun. Improving isn't always going to be fun, it requires a lot of mental grunt work and there are always going to be struggles. Sometimes it's downright…
Amazing work overall. As for your request depends what you want to do with it. I would suggest story telling, and in that regard gothic goes hand in hand with dark/gloomy vibes. Maybe work on a night/ominous lighting? Try to tell a story, you can light some tall rooms of the cathedral in an sinister manner for example ;)…
I'll grab some insight from this pic of an aussie outback classic "Bull/Buffalo Catcher" for use on my own Mad Max/Dystopian design - lol might even add some sort of trailer too. My entry is just a thanks of gratitude, to all those hard surface artists that inspired me over the years with kickass art so many cheers. Aside…
Hey, I've recently created Wingman revolver based on this awesome concept by Danny Gardner: https://www.artstation.com/artwork/vwJDO I wanted to practice usage of rounded edge shader and edge weight, get used to this workflow, improve and get faster :) I've baked normals in Xnormal and textured all in Painter. I wanted to…
I'm making a fan art model of this concept art by Oscar Cafaro for my portfolio. I don't have so many props so I wanted to start this to add it to my portfolio. This is the reference: I've started the prop modeling, with the main pieces. here's some progress: Tomorrow I will add a face basemesh to get the goggles in the…
Im making a fan art sculpt of this character by Alexis Rives (Deadslug) for a university module. I thought since I want to improve, I should share my progress and get feedback throughout. This is the reference im working off; I've already started the character and put a few hours into it so far, here's some progress shots:…