Hello everyone and welcome to the Monthly Noob Challenge for the month of June. Hello everyone, sorry for my absence last month but thank you Poinball for kindly filling in. Well since it's the start of a new Summer, I think it's also time to do some more environment art. Join our Skype group if you want! Add me on Skype…
Hello everyone and welcome to the Monthly Art Challenge for the month of March !!! Hey all ! Nice work so far to all who joined last month ! I do my to keep giving you various environments so you can improve your skills and if new people join to be comfortable enough to start working on these concepts. This time I included…
Hello everyone and welcome to the Monthly Noob Challenge for the month of March. We are now in the second challenge of this new year. After an exciting amount of participation in the last month's contest, I am excited to see what we can achieve this time around. Join our Skype group if you want! Add me on Skype and I will…
Hello everyone and welcome to the Monthly Noob Challenge for the month of February. Hello everyone. We are finally back and ready to kick off yet another great year. What better way to celebrate than with a new Monthly Noob Challenge for fellow artists to participate in! Join our Skype group if you want! Add me on Skype…
Hello everyone and welcome to the Monthly Noob Challenge for the month of September. This is now my second time hosting this challenge for you guys. We had tons of participation last month, and I am excited to see what we can do this time around. Have fun everyone. Cheers! Join our Skype group if you want! Add me on Skype…
Thankfully the Zimmerit is pretty non destructive, and if I shuffle the UVs a bit I should be able to break up that apparent tiling. I'm slowly getting through taking the individual models from "mostly done" to "textureable-y done" and getting the substance painter documents and bakes setup. Here's a few marmoset renders…
Ideas/suggestions. On the old forum when I finished reading the topic to read next one I had two options 1. to scroll to the top of the page and click on the breadcrumb link to return to subforum 2. to click on back button in browser Bought options are horrible because the first one involve a lot of scrolling and the…
I'm bumping this thread since I finally saw someone break down exactly how each water effect works instead of just recreating similar effects. https://www.youtube.com/watch?v=8NL9Cc05CYk
Hi! I think it's a cool location :+1: I recommend taking a step back from 3d and break the reference down, identifying what's important/ location-defining. Including such preparation steps in your thread (and portfolio), you can communicate your thought-proccess to the viewer. Had a quick go at it: I think this doesn't…
The problem isn't so much about a single mesh but about a process. Over time, trying to improve, I've actually gotten worse in terms of topology. I used to model much better, even if I wasn't improving. https://www.artstation.com/andrea_g Here's what's left because I deleted everything out of frustration over time. ;( The…