For the Toronto IGDA. Info here: http://www.facebook.com/event.php?eid=176705439075126 This is going to be a closed discussion, meaning its just for the people in the room. I am hoping to use a lot of artwork you guys have posted here as great examples of users improving, techniques being developed,…
Calling all 3D artists, studios, and teachers! Marmoset’s Black Friday sale is back, giving everyone 20% OFF perpetual and subscription licenses for Marmoset Toolbag. Unleash your creativity and create show-stopping 3D artwork with Toolbag’s suite of rendering and texturing tools. Toolbag 4 ships with a free built-in…
This Character is Inspired by the Work of Mr. Bala R Called " The Sage ". This is my representation of the character. I chose a semi realistic style. This process shows the integrated Low Poly Character in Unreal Engine 4. All the images and video are real time capture in unreal engine. UE4 - The Sage cinematic <a…
Hello everyone, we are a small group of game devs known by Everlight Games, we are currently working on a high fantasy video game project known as Equilibrium. Due to the amount of artwork the game will require we need an additional artist, Our team currently consists out of a writer, Coder and 2 artist. The job of the 2D…
Hi folks, here is my last artwork called "Monster under the bed". This is a very personal picture for me in many ways. Since the birth of my daughter Alenka my life has changed. I know it's a somewhat corny thing to say but I could never imagine the amounts of love that suddenly flooded my life. I made this picture for…
Hi, Polycount! I would like to share with you my latest texture/lookdev speed project. More images and TT: https://www.artstation.com/artwork/lBXkk "The Fortune Teller" is a concept sculpt created by the talented Marcin Klicki- https://www.artstation.com/klicek, who provided the model online for free on his Gumroad…
For the past three years the team behind the Greentooth has been collecting the best pieces of game art our forums have to offer and featuring them for all to see in our Polycount Recaps. While timing of recaps may vary there is one thing that remains consistent, the Polycount community creating outstanding artwork. And…
Hello guys, A Newbie question :) So how to create a dirty glass material in UE ?? I would also appreciate any links such as tuts or youtube vid if possible ?? Why I am asking this is bcas right now I am working an environment project whr I need to use this. I have attached the concept bellow and have mentioned it in Red so…
Hey Guys!! I made this project as 3d version of concept by Julie Capitaine ,and I did to practice PBR shaders using Marmoset Toolbag (https://www.artstation.com/artwork/LvzXR) and test too with offline render. The high poly was created on zbrush and low poly in 3dsMax and rendered on vray. all baked with Knald, textured on…
Web: www.asorsonstudios.com Contact: info@asorsonstudios.com Asorson Studios is a group of veteran game artists specializing in remote contract services to the video game industry. We've been providing contract services to the video game industry fulltime since 2002 and worked individually creating game art for many years.…