Another update, I've got the computer consoles into the scene now. They'll have some glowing lights on them. The screen will be glowing and have a pipe map with the idea they are monitoring the piping system. The textures aren't finished yet but I have left them at a state where I feel I can come back to it later. I…
Hi everyone, Quick presentation: I'm Killian, I'm a student in Game Animation I've started Zbrush a few months ago. I've been on this guy for 2 months now, it's my 2nd sculpt so far, I dont know if I'm too perfectionist or just slow AF but I tought you guys might help me with advices and corrections. I'm going to make a…
Hey guys, hope I can get a few comments before I make final decision. Gonna abuse Max, Mudbox, PS and bake gorrilions of pixels in Xnormal. GIGABYTE GA-P67A-D3-B3 PROCESOR CORE I5 2500K 3.3GHz 8GB ram Geil ASUS GeForce GTX 560Ti 1024MB (900/4200) SeaSonic S12II-620w Aerocool PGS SIXTH ELEMENT (wives choice :sigh: ) I…
Hi guys, Posting here on a recommendation from my uni course. Basically I'm a MSc 3D Games Modelling student and the task for my Advanced Rigging module was to create a working rig for either a quadruped or a vehicle. I chose to rig a Monster Truck and used the Grave Digger truck by Prykie (no marks for modelling, only the…
My friend. Thank you for.....clearing that up for me. I do know how to rig a character. I am not claiming to have heavy knowledge of rigging but I have rigged my own characters in a way that was good for me at the time. I was only trying to find a place to download already rigged/skinned characters. I wanted to feel out…
Hi everybody! I am trying to beef up my portfolio for rigging and animation, and the biggest critique that I got at GDC was to start rigging more unique/challenging props and characters. So I figured I could put up a thread here and see if any of you guys would like to have your stuff rigged! Here is my reel as it is right…
Hello polycount! I'm rigging a character in Maya and having trouble when it comes to the suspenders. Originally I just skinned them to the body bones and weight painted those as well as I could, but while it stretched and contracted nicely it would shear badly when twisting. I think the solution is to give the suspenders…
"after the animation has already started and animators have already produced animations that you don't want to put in the trash bin..." Well, this whole premise is flawed anyways : A rig consists of a set of controls driving an armature ; animations for a given armature can be produced by different rigs. For instance,…
Hey PolyCount forum, I am currently working on a small animation project for university and for that im rigging a fish and a worm. I am very new to rigging and these are my first rigs I have ever done so its been difficult. They eyelids of my rig are moving with driven keys but I noticed that after i bind the skin and move…