Here is my first Substance made last year. I was quite inspired by oriental architecture and environment. This substance was the one who gave me the envy to continue further in Designer. Artstation post : https://www.artstation.com/artwork/W224Rv
https://www.artstation.com/artwork/qAyZzP I just wrapped up my Chadwick Boseman project. It was a pleasure learning Mudbox and Arnold along the way. I have to thank my instructor from CGMA Pete Zoppi who is incredibly skilled with what he does. It was a very enjoyable course. I hope you guys like it.
Hey there, I've got some problems with zbrush symmetry. the fact is i'm working on a character and as I need to sculpt his hand I hide the rest of the model...but as I do this the symmetry doesn't apply on the other hand. The two hand are in the same subtool and have same topology. I think there is a tip to apply sculpt of…
Hi guys, I'd like some advice. I am making a Cthulhu a little alternative alien like. I am unsure about the hands, whether to keep them kinda like a bird claw or more like a dragon hand. For the feet i chose dinosaur/dragon like feet since technically Cthulhu is a mix of a dragon and a bird. Let me know what you think of…
You are off to a good start :) Any special brushes you are using for this? @Soul Exist: I find that watching other people do such sculpting (Tutorials, YouTube, etc) helps a lot to figure out a workflow for yourself.
Thought I'd pay homage to one of the most aesthetic fitness models out there (Simeon Panda). I know I have more to improve upon, but I've been staring at this too long to figure out exactly where. Any critiques are appreciated!
Hi, This is something I've been working on for the last month or so in the little spare time I have. Based on a concept from a card game C&C are really welcome. https://lh5.googleusercontent.com/_SFKQt8-HA19ipH6I0n97DLkXRwt4pJAo_cbUIz1mvsck5gDZoaCc5Ax_mA_A9lNEICa7bgNUzQ5_fTikvSK5m2mPLThSj8Fbn-kJuSCT8pI-pfTFrt4UhZ8AXUveAWzJQ
Hey! Good start. I think the main issue with it looking too waxy is that the details from your sculpt were already quite blurry, then when you add SSS on top of that it blurs it out ever more, making him look too smooth. Check out my friend Mihai's work: https://www.artstation.com/artwork/w6k8Y5 This is his zbrush sculpt:…
Okey, i'm doing a HP atm that needs some welded seams. I saw some tutorial on the subject like 6 month ago, but i can't find it. Can't really get it right :/ Any sugestions? I'm using "wax" in Mudbox btw..