Hey guys, I decided to make this thread after doing a week long research on normal maps and how to render them out properly without running into all kinds of artifacts and errors. Being unable to find a solution to this seemingly simple issue I'm having, I thought it'd be best to post here as a last resort. To the point:…
Hi, everyone. This summer I'm doing some independent study with two professors. I honestly thought that it would be more involved with the teachers (I just finished the 3rd week with no responses to my weekly updates). Until yesterday, that is. I received the following e-mail (I included my initial message for clarity's…
I think the face and armor look cool so far. I also like the detailing on the arms. :) However, his body proportions could use some work. He seems oddly pinched at the waist. A more squared off look might work better. In fact, his whole upper torso doesn't feel quite as massive as I would expect for an orc. His rib cage…
This will be a heavily Warhammer inspired skin mainly the Chaos God Khorne and his Bloodbound, Bloodmongers, Demons, etc. Hence why I will call it the Hellborne Sejuani (Chose the word Hellborne both for the meaning of the work Borne and as well as a shout-out and tribute to my favorite game in the recent decade…
@Paskie, looking good. Is that the rein or just part of armor that touches shoulders? It seems like his mount has pretty tall shoulder. Might be abe to work armor/saddle in there? @Markovnikov, Without the legs seems a bit blank. What about just having them tucked up close to his body (bent up of course). Will give a…
hawken, I hear ya. I was making referance to the childerns book "The Little Engine That Could". In my eyes the DS is already a succes with Animal crossing, Advance Wars 3, Nintendogs, MarioDS and the entire back catalog of games I have for the GBA. Any games that come out after this (like Kingdom Hearts) will be icing on…
Thanks for the crits guys, I really appreciate it. Revan: I totally see what your saying. That image of the wire frame is old and has been refined. Alot useless polys were removed from the arms up to the shoulder pads and on into the neck area. Left some detail in the joints though so it would deform well. The thing I…
Thanks guys! I put in a little more time on his head tonight. Should be able to finish his head tomorrow and move on to the torso. Im thinking about holding off on the hair for a bit as there might be more alpha areas on the body that I will need to allocate to the hair texture map (trying to limit the 32 bit texture map…
Hey guys! This is the project that i started when i joined the online mentorship with Georgian Avasilcutei. I'm making a Barbarian character following a concept from Diablo, learning a ton! I decided to open this topic to share what i'm making and to keep my motivation up. At the moment i pretty much finished the high poly…
Hey everyone So about 6 months ago I tried to organized a pretty cool Zelda style RPG game with some people from my class, but it didn't really work out. A few things here and there got done but we never saw anything in game really. One of my concept artists, however, made a design for a character that I completely fell in…