Hey there, I'm Jean Go, aka Curing! AutoAttack Games is an independent game studio founded in 2014, developer of Legion TD 2. Legion TD 2 is a 2v2 and 4v4 competitive tower defense for PC that just fully launched on 10/1. Overview: - We are looking for a 3D animator whose animation style fits our stylized art style. Our…
Hello Polycount 3D experts, I have been working on a personal project for the last few weeks which has been in the works since last fall. I have now moved onto the animation phase of the project, and would like to know how I may be able to animate this easier and more smoothly. I have used Maya LT's built in HumanIK system…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
Heya peeps, I was wondering if anyone knew any tutorials of ways one could export a set of animations for DAZ and into (example) Max in a clean and uncluttered way from where you can then 'bake' the animation to either CAT or Bip? The reason I'm asking this, is I finally got a friend of mine to 'upgrade' to said…
Hello, I'm posting here on behalf of the team working on the Multiversus Infinite community mod for the game Multiversus. We are a dedicated and hard working group of programmers and artists who are committed to making the best mod we can and have made significant strides in development towards our goal of 1.0 launch, we…
Lots of great points BoonS ! One remark about this Blend file : I personally would be extremely careful with it and would go as far as saying that this file will likely cause more problems in the end. Two points about that: - The author of the page mentions that "This step requires use of the UE4 tools to retarget the…
Are you able to breathe life into Characters giving them realistic movement and range of motion? Do you pride yourself on creating breath taking animation? If so, come join a premier video game company and work on titles where there are NO LIMITS as to what you can create. We are focused on bringing high quality,…
Hello, I want to animate a raw cloud data and export to into Unity. By 'raw cloud data' I mean a very complex looking cloud with vertex colors I got and I need to animate. On pictures you can see final form of cloud, now presented with a 200K of polys. Is there a way to somehow convert this mesh to particles, or show…
Hello all, I've been trying to post a little more lately on my blog, but it's hard to get honest, solid feedback. I'm starting this thread just to post some of the latest work that I have done at my full time gig and just for fun. http://www.lightfiretech.com/Blog/ There are some pretty severe restrictions on links to…