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Cloud animation to Unity

polycounter lvl 4
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minev polycounter lvl 4
Hello,

I want to animate a raw cloud data and export to into Unity.

By 'raw cloud data' I mean a very complex looking cloud with vertex colors I got and I need to animate.

On pictures you can see final form of cloud, now presented with a 200K of polys.

Is there a way to somehow convert this mesh to particles, or show transform from a simple sphere into this complex form with animation that can be played in Unity?
I can use any package that can make this happen :)

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