Hi, I'm using blender 2.8 but I cannot find a way to set a shortcut to toggle vertex element snapping.Same thing for the wireframe overlay display. I've found this link:https://i.stack.imgur.com/uy6F0.pngBut it doesn't seem to work on 2.8.
guys, i dont understand why is one of my sub-tools (composed of cloths and belts) not registering the lighting in Zbrush? Maybe it is due to the material but i doubt it is due to materials. Look forward for your replies, everyone, thanks for reading!!!
What type of decals are we talking about? Stickers? Ones that modifies normal?Or? If its stickers, you can slap a plane where you want the decal and give it some unique uv shape or an atlas uv with separate material.
those games where you launch something and it travels along, either hitting something that bounces it on or causes it to stop? I'm looking at designing something similar but I can't remember the names/urls of the best ones (there was a cool japanese one I think?) cheers!
tired of moaning in general discussion i decied to post a couple of images from my first commercial project( brian lara International cricket) No that proud of this stuff but what the heck [img]http://www.skinnybobthejester.com/sample 7.jpg[/img] [img]http://www.skinnybobthejester.com/sample 8.jpg[/img] [image]…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
We are developing a stylized mobile game and are looking for a programmer who can help move the project forward together with our lead programmer. We already have a strong technical foundation and several systems in development, but we now need someone who can assist with implementation, optimization, and further expansion…