DigiPen Institute of Technology, Redmond Qualifications: * Preferred:* MFA degree in art or media related field. * Teaching experience and/or demonstrated training experience. * Extensive professional experience in art, not necessarily limited to computer/video games or animation. * Effective interpersonal and…
CLOSED: This position has now been filled. Thanks everyone for your interest! WHO WE ARE We are Magnet Hill. The core of Magnet Hill is Elijah O'Rear, a programmer/designer in Portland, and Ari Velazquez, a designer/programmer in San Francisco. We've learned a lot from our time in AAA and mobile games and we're excited to…
A couple of years ago (2015-2017) I had the opportunity to work on Ark: Survival Evolved and its first two DLCs (Scorched Earth and Aberration). Here's some of the stuff I did for the project: https://vimeo.com/247906669 https://vimeo.com/246736036 https://www.youtube.com/watch?v=FTZYenRF2Xg
Hey all! Recently completed my fan art scene based of The Last of Us Part II! Here are some screens, the rest you can find on my Artstation post :) https://www.artstation.com/artwork/Ovydw8
Hello, we are Beiwei30 Studios, a leading art outsourcing studio with over a decade of experience delivering high-quality visual content for AAA games. Here are some previews of our animated splash art pieces. Animated version here: https://beiwei30studios.artstation.com/albums/14464893 You can check…
Greetings, My name is Luiz and I am working with a team on an upcoming production under the title of The Edge of Light. My team mates and I have been working on the project part time for past 4 months and the project is midway through vertical slice which is essentially a small part of the game that is taken through an…
Hello everyone! With the anniversary update for Sea of Thieves releasing a few days ago, we can show you some of the artwork that the environment and level teams have been working on for the past year! Anniversary serves as a big big update, so there's a huge amount to share. We'll post a selection of our work in this…
Hey, somewhat of a rant, but I'm interested in hearing some of the opinions from people on here. I recently watched a movie called "Elephant" with my girlfriend. It was recommended by a buddy of mine, who is one of those people who tends to like to really act up the artist persona, so I knew it'd be an "artistic" film. I'm…
Hello I would like to introduce you to our offer regarding the full ART Outsource services. My Artists are specialists in their field with over 20 years of experience in Games and Movies Development. Below you will find some examples of our work: 3D Art portfolio: https://www.rt-pro.com/3d-art-portfolio 2D Art portfolio:…
Heavy instancing of static meshes should be pretty trivial with nanite, not sure how unreal 5 deals with big crowds =X About more realism I think the demos unreal put speaks for themselves ; I think about the matrix "realtime immersive short film" or even the very first tech demo showcasing lumen & nanite running dosens of…