Having trouble with this model. Its a tree for a side-scroller. Here's the pic: http://img94.imageshack.us/i/captureav.jpg/ any tips would be greatly appreciated. cheers. -Hayden
Hi, I recently began to learn Zbrush after 2 days trying to modelise a 3D character in Maya (which was so tedious...) I plan to create a base mesh in Zbrush, aswell as the sculpt and doing some retopology after that, however, everything that I try to make turns out odd and weird. Do you have any tips for a newbie please?
Hey guys, last mont I graduated in digital games in the university. I'm trying to dedicate my time in improving my 3D modeling skills and trying to find an objective to aim for, because it's so many different areas and techniques and softwares to learn. So i would appreciate some critiques and tips of my work and what…
via Lifehacker: http://lifehacker.com/339474/top-10-obscure-google-search-tricks A bunch of good tips and tricks to get better search results in Google. This I thought was particularly nice if searching for reference: "If you're doing an image search for Paris Hilton and don't want any of the French city, a special URL…
As the topic states. Anyone have any tips or tutorials for modeling furniture /seating/upholstery. Preference to high polygon methods that dont rely to heavily on texturing to create the furniture/seating look.
I just bought a Nikon D3100 DSLR and i'm planning to go out on some texture photography. Do you guys have any tips and/or links to tutorials regarding the best workflow for this? I'm planning to shoot some photos and use Substance Designer to create tiling textures, as well their maps. Is there any other tool that you guys…
Hi, so I am trying to make modular assets, more specific, I am trying to make a piece of wall that when putting them together they will tile, but I cannot texture it correctly inside quixel, it seems that the texture does not tile. Any tip on how to work with this?
I have started working on a battering ram, anyone got any tips for the base model? I will try and post back with any improvements and textures once done. Thanks in advance for any advice!
Hi guys. I've started doing hand painted textures in a Warcraft-ish style. I've tried to hand paint plaster walls, as seen in this screenshot: So far, I've only acomplished this, and I'm not very proud of it: Ive done it with a difference clouds layer with a multiply layer style. Does anybody have any tips or comments on…