Hey hey Polycount, I'm working on a new realtime character, or let's say a creature! I've got inspired by a really sweet fanart concept of a Hellknight from Doom 3, so I grabbed my polys and started working. Goal for the project: 1) Realtime badass creature 2) Fun 3) Profit! :# The highpoly is almost done, I just have to…
Hi everyone just a quick question, hope you can help me on this. So I baked a normal map via MT3 and was displaying nicely (see image 1) but then when I import the normal map to Substance Painter 2017, the normals are not displaying correctly and as crisp as on MT3, (Image 2 A and B) does anyone know what the proper…
Hello, iam thinking getting an surface pro 3. Really was between a new Desktop and a Surface. But times change, iam on a desktop all day - i dont think that i want to be on my desk after work (alot). so be a bit more mobile and slim, decided to get an surface pro 3. Ill use it for some small modeling, webdeisgn and…
Well, Chat GPT now makes python scripts that builds you complex node based setups for both geometry nodes and shader nodes in Blender and I managed to make its AI image Generator build me exactly images ( alphas mostly) I asked after. After 3-4 correcting approaches . A thing I couldn't get from PHotoshop/firefly AI that…
With Valve officially announcing The International 3 I figured it would be a good time to figure out exactly how many of us are going and possibly organise meet-ups and such! It would be really cool to match some faces to usernames and hang out and watch some sweet doters! Tickets aren't on sale yet but Valve seems to be…
A weekend of Battlefield 3 with fellow game artists. The guys over at Next-Gen Hard Surface are putting together a entire weekend of friendly Battlefield 3 playing between game art communities. Click on the image and links below for more information. Check out the official event thread for more information. Make sure to…
Hey, So i am creating a sword and I can not getting the right feel I am after for my render. Need help with proper set up of the render. I have my 3 point light rig going, fill light, back light and rim light. HELP!! Render so far. Marmoset Toolbag 3 view. Marmoset Toolbag rig setup Substance Painter 2 View
Hi all ! I am doing a front side and 3/4 view of this girl I'm working on at the moment. Never had any issues with front view or side view, but really having trouble with 3/4. Something looks real... off. I think it's the eyes but I can't figure out how to fix it. If anyone has any tips or wants to do a quick paintover it…