Finished up this asset for a commission. A realtime replica of an EMD SD18 as uniquely delivered to the Duluth and Missabe railway in 1960. Commissioned for an upcoming rail sim. Blueprint accurate, fully rigged, Midpoly, 8k textures Special thanks to the people on the Polycount discord for all their help in improving the…
Yeah Except you just added another 6 polycount triangulating it. which is alot slower than your original 6 polycount :) 12 polycount triangulating it isnt good. not good at all
The Polycount Forum is not your "blog". What we mean by this, is please don't create mindless threads that is off-topic to the Polycount Community. Please read the Information about the Polycount Forum thread. It is stickyed.
Kind of surprised that I haven't seen any PolyCounters from Valve on here, especially considering the relationship between the PolyCount community and Valve itself! Where are you all at? :)
For the past two years we have released the popular 'Polycount Recap Collection'; a folder stuffed with every piece of art work featured in our Polycount Recaps over the course of a year. Well we're not ones to break tradition, so for the third year running the team is happy to release the Polycount Recap Collection 2014.…
Shacknews took some time to spotlight Polycount and to chat with Adam "Polycount has been home to a large number of video game artists, both professional and amateur, since 1998. Like Shacknews, Polycount has deep roots in Quake. The site was once known as Q2PMP..." and more specifically Adam... "While his personal…
Post count isn't what defines someone as being a Polycounter. If you're an artist who is eager to help other artists, you're a Polycounter. From what I have read and been told, Ana is a true mentor. A Polycounter. Myself and the rest of us on the Polycount team wish you a speedy recovery.