Started with the back support part of it, took a while until i got a grip on the whole subtool function part. Just sculpted the seat and placed the buttons. Think i might need to give the sections around the buttons abit more attension so they look like the seat goes around the button and not in it.
schamalamading dong! i think the belley button is too low, a quick head check puts the belley button about 3/4th a head below where it should be. the reason i noticed it is because it seemed odd to have the belley button no located in that cranny between the bottom two abdominal segments
Hello people, been playing with Maxscript for a month, full time :p it's great and all, but there are still a few things I don't get :poly127: Like this problem: This is a reduced but valid i think version of my code rollout myRollOut "My Rollout :D" width:216 height:462( include "$scripts\myRollOut\UI\SelectCharID.ms" --…
Sorry, I'm a little unsure what you mean. 😅 I'll have to show the geo/UVs in question. These are the buttons: They are essentially the same design, though different sizes. The main difference is that the one on the left has cotton stitching in the middle. Here are the UVs for the green button, overlays offset. The…
See, I'm having problems trying to duplicate the subtools buttons. The problem is that the first subtool button is always occupied by what ever tool is currently selected and when I copy it, it creates a copy that is linked to that tool rather than a generic empty subtool 0 button. So when I try and select a different tool…
i use modifier sets. why these are not open standard is way beyond me. you have a little button that looks lik a windows window with 4 buttons under the modifier list, click that and configure modifier sets. here you can pull whatever modifiers you use the most dowon onto as many buttons as you'd like.
Reseting the tool can also fix issues like that too. Go to the tools properties and there will be a reset button. The issue might be on the transform itself, always a good idea to reset it too.
Hello All, I am building a sci fi cryo chamber in Maya. I would like the texture to be metal yet have the buttons and detail pieces glow. I did a quick test (with unfinished textures), where I plugged the diffuse into the color of a Blinn, and a Alpha of the buttons into the Glow Intensity under Special Effects. This…
That's some really great work there. My only point of critique is the showcasing. You can use some "Radial Blur" to suggest some movement in your scene. I've written a small tutorial for you on how to achieve this. 1) Start up "PhotoShop". 2) Click the left button of your mouse on the word "File" on the top left side of…
hmm, depends on which one you pick. In most cases you will get some *.ms file (maxscript) which contains the script. So if you take the first script, it links to: http://scriptspot.com/files/Tik_Mass_Randomizer_v1.913.mcr which is a macroscript (mcr = macroscript), a macroscript is container that holds the maxscript so…