Hello - I'm pretty much brand new to the PolyCount community but I've been lurking around ConeptArt.org for a few years and started a sketchbook over there last year. I also post on CGHub and Crimson Daggers. A quick bit about me - I worked as a graphic designer from 2006-2011 - while working full time I began drawing…
Hi there, so...I'm Sylvain Castelanelli aka Raven, french, 2d 3d artist and I've entered this contest to pay a tribute to my very first comic influence : Mr Jean Giraud aka Moebius. The concept is pretty simple, the celestial throne from which Moebius's watching over all of us artists, spreading good vibes and inspiration…
anyone have some odd/outdated/annoying workflow or whatever that you HAVE to do at work? I have a couple that really blow my mind. Also Im listing a bunch of just pure oddness that Ive tried to educate people about, but they just dont listen. 1) no normal maps, we are forced by popular vote to use bump maps on our work. 2)…
Hi guys I recently moved to London and want to expand my 3d art skills/career by getting myself involved with a community and adding a social element to my learning. I'm a much better socialiser in physical format than in forum threads so having someone to learn from and just chat about 3d art with in a bar or cafe would…
I have been interested in 3d and 2d (2d is what i do primarily because im better at it) for the past year or two. Im on the fence between which career/major/program or whatever I should chose between (illustration or game art). Problem is I have no clue where to start with 3d even though I really want to do it or at least…
Hello! We're a small team of artists and programmers who have been developing concept art, illustration, cinematic animations, and interactive media and games in support of the US Army and other DoD organizations. We've been pushing towards more real time engine work especially utilizing VR and AR for interactive training.…
hey ive been wondering what this "clean" topology everyone has been talking about is. So far every time i have made a low-poly model for realtime use, ive followed a simple optimization plan of having every single vertice commit to the silhouette of the model in some way (basically, no verts on straight edges) sometimes…
I have been toying with the idea of getting a wacom Cintiq 21UX for some time but am worried about spending that amount of money on something I cant drive :) Currently Im a freelance character artist and work on an A5 wide Intuos 3 which I love but I see Cintiqs being used more and more with high end studios and they are…
So I've got grass and ivy in this thing I'm working on. The grass casts a stark, dark shadow at the moment, and I only want it to block *some* light. Preferably leaving behind a nice, blurry green shadow. Here's an old screen to illustrate my problem: Looking around on UDN, I saw something written up on 'Transmission'…
There are so many hotkeys, terms and workflow tricks in the 3D world, it's hard to remember all this information! How do you guys manage to keep track of everything? Personally I've been taking notes from every video I watch or tutorial I read and put them in text files. But now I have hundreds of different text files. I…