roughness is an average over an area so there's no correct value for a surface without taking that into account. measuring roughess and translating it into something that matches your specular model is probably all but impossible as such - as a surface gets further away from the viewer, progressively larger changes in…
Hi guys, I’m creating some concepts in my spare time, I’m also providing the full time-lapses, I hope you like it, lets sculpt! https://youtu.be/SkNifJOHVio
Hi Guys, Just updating my progress on my scene, still very work in progress Got loads more props to make to finish it off. The scene has changed quite a lot ove the last week the finished product should have glowing tanks with clones in them and computer terminals placed through the environement plus whatever other goodies…
I'd ask why they think you aren't progressing fast enough, do you have to read alot in your position? I'm not trying to offend, but once you know the job, you get used to the positions of where things are and don't have to hunt and read for them again. It sounds a lot like ADHD, with slow progression and stuff. I'm just…
Current progress : -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hi Guys, I started to work on a Dwarf Slayer from Warhammer universe during my spare time. Here is the…
Moar updates! First I'd like to share some clips I forgot to put here. I've made a playlist compiling all of our team's uploaded progress clips on my channel which you can view here: https://youtube.com/playlist?list=PLAMQDBIWmbhF8TG1M7VDabO40WAXRblBr&si=HexqgNv8OFY8l4Eg Here are the new clips I wanted to share! First is a…
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This is a project that I've been working on for the past week or so. The guidelines were to take a model you have already created and to create a "new" and an "old" version. The project was to mostly focus working in the material editor and lighting settings in UDK. I choose my hand model and decided to mess around with…
I realized I didn't have a progress thread here for the Allegorithmic contest A Road Trip in 2016 My actual progress thread is here. I will be finishing this piece in the last 2 days, there is already some progress and didn't have much time to work on it but it is what it is! I wanted to focus on Modularity for the meshes…
Current progress: ____________________________________________________________ Greetings polycountians, I've started a new little project and decided to start sharing progress from the blockout phase, because why not. Here's the blockout: I've actually done a bit more progress but I'll share that a bit later for continuity…