Hello, I have questions about my art test for a studio that develops VR/AR applications. Now I don’t understand a little how my model should look in the final. 1.Should I texture the model using only tiled textures and trims (that is, with different texture sets for a separate part of the model)? 2.Do I need to use two UV…
Hello, my name's Steve. I'm a sesoned 3D Artist working in the industry for quite some time now. I cover the whole pipeline for any type of hard-surface assets. My main specialties are Blender, Zbrush, Marmoset, and Photoshop. I have 3 years of experience with Unity [everything from simple things like importing assets to…
Hope I'm doing this right, this is my first post here on Polycount but I've been lurking around looking for the past year looking at all the work that has come and gone. I'm just generally looking for a critique of my portfolio website from all artists that can spare a minute, and looking to know if I'm ready for a job in…
Hello! I am looking for a very talented 3D artist for freelance work that is capable of producing, mobile ready or low poly models. I am looking to have models created in various art styles and would require some of them to be animated. Some assets that are already owned will require optimization and re-texturing. Please…
(unpaid job-longterm- teamwork-modeling) --need concept artist very much Hello modelers, Here is an opportunity to join a team of (10) awesome indie guys, to buy a real-time action game similar to bloodborne in mood and fighting machenics. The name of it is "Destiny Calls," almost similar to how this message is a sign that…
Hi there, I'm looking for great projects to offer my services as a 3D environment artist! Skills: PBR Texturing • Game Asset Optimization • Level Design • Hard Surface Modeling • Digital Sculpting • Handpainted Texturing • Procedural Texturing • Optimized Lighting setup Software: * 3ds max * Blender * ZBrush * Substance…
Recently I decided to get back into 3D after abandoning it for as much as a decade, and today after only 6 hours of Blender, I was swiftly reminded why I had to drop it in the first place - arm pain, specifically in these two places here: I already know how this is going to play out - my arm will feel weaker and the…
Hi guys, Well I have been searching for a suitable place in order to receive some constructive help, guidance and feedback regarding my portfolio. I hoped by making a post here may prove to be a good start J As you may be able to gather after looking at my site I have set my sights on environmental game assets, this is…
Hi, my name is Oleg. I'm a character artist. I'm looking for a character artist position. I provide: -3d models from concept to game-ready state. For UE4\For Unity. My skills: -sculpting -hard surface modeling -organic modeling -clean low poly -texturing (all things: unwrap\baking\texturing for PBR) -facial blend shapes…
Hello my name is Victor Petersson I recently finished an internship as a character artist at Starbreeze studios where I worked on Payday 2 for 7 months. Currently I am waiting for companies in my area to respond and more openings to open up, so I am looking for freelance work in the meantime. I have experience from…