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3D Env, Wepons, Prop Artist [Unity, Unreal] - Contract/Part-time

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Hello, my name's Steve. I'm a sesoned 3D Artist working in the industry for quite some time now.

I cover the whole pipeline for any type of hard-surface assets.

My main specialties are Blender, Zbrush, Marmoset, and Photoshop. I have 3 years of experience with Unity [everything from simple things like importing assets to baking environments, setting up lightmaps, light probes, reflection probes and etc.] and Unreal.

Portfolio: artstation.com/stjepanradich
Contact: [email protected]

Some of my work:


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