Hey people! This is my first personal project where i try to texture and model following a photorealistic/realistic art style. In my opinion, 50% of the total look will be given by good lighting and composition, but for now i just need to know if i still have to adjust issues, or if i can feel proud of what i did and put…
The back face of my grass foliage planes are really dark. How can I fix this? I know how to solve it in the previous Unreal Engine, but I just can't figure it out in UE4. Custom lighting isn't really available now is it because of PBR? :/ Thank you!
Anyone going to be picking this up (errr rather downloading it, since its DLC only)? Comes out tonight at 1am PST for those of us that pre-ordered it for PC. It's getting rave reviews so far. My soldiers name on the PC version is Striff if anyone wants to play!
Welcome to my workshop hut, as of this day, I've already 9 items in the workshop, none accepted yet and learning and doing everyday. This thread might be very slow since my internet connection is very limited (3rd world country in a nutshell). Alas, welcome anyway! Have a nice stay!
Mishra teh pownz: woah you're online PR JeSS 0 2: i kno PR JeSS 0 2: i got a new comp. Mishra teh pownz: good, what kind? PR JeSS 0 2: dell PR JeSS 0 2: lol PR JeSS 0 2: who's brokenllamas? Mishra teh pownz: huh Mishra teh pownz: it's a non-functioning mountain animal from central america i think PR JeSS 0 2: rite Mishra…
Hi, We are actively looking for experienced/amazing: * Weapons/ViewModel Artists * Character Artists Both of these positions are to work primarily on Rust!! Check out our Jobs page: http://www.facepunchstudios.com/jobs/ If you're interested feel free to email me direct: scottdavidson@facepunchstudios.com If you have any…