I used a female skeleton from UT3 and rigged my own mesh. I imported in Unreal 3, but ca't get textures on. Also need to know how to copy animations from existing characters in UT3. Anyone has good Ut3 tutorial?
Hi! I'm looking for feedback on my server room environment created in Unreal Engine 4 that can help me improve as both an artist. Anything you can think of is appreciative! :)
I recently reformatted my hard drive and lost all my bookmarks. But I remember a forum thread on UDK's website that had a general guideline I followed that told how tall and wide certain objects should be in unreal. (Windows should generally be X units above the ground and X units wide. Doors should be X units wide and x…
Hi, first of all I am a big fan of UT3. Here is the concept I made of Hoverboard for Unreal Tournament 3, the thing i wanted to change is that to be able to fly other the water and make some jumps with it for 1-2 seconds on 5-6 meters. later will upload more images, wireframe Thanks, will wait for comments and suggestions…
Personal project of rifle m16a1 created in 3d max from several images in pure refs. The whole process of bake made in Marmoset, Uvs in Rizom and 3d max, taken to unreal 4 and made the final render in real time. ArtStation: https://www.artstation.com/jmarcos28
This is an Unreal project I've been working on, based off a concept by Raphael Lubke which he made for Spellforce 3 You can find it here: https://www.artstation.com/artwork/z5P2q I need help adding some more variation in the interior. Right now those medium-sized blocks lining the walls of the interior are all the same…
This is an Unreal project I've been working on, based off a concept by Raphael Lubke which he made for Spellforce 3 You can find it here: https://www.artstation.com/artwork/z5P2q I need help adding some more variation in the interior. Right now those medium-sized blocks lining the walls of the interior are all the same…
Unreal Engine 4 I'm proud to announce that the NDA has finally been loosened by Epic Games, we have unreal engine 4. Having said that, Network is currently in the process of being ported and developed in unreal engine 4. We've had the engine for quite some time now and have made significant progress in-engine which will be…
Hello everyone! I’ve been searching for answers to my questions for the past two weeks, but I still haven’t been able to find a solution. I built my PCG setup based on the official Unreal Engine 5.7 documentation and several YouTube tutorials. However, the solutions shown in those tutorials don’t seem to work in my case.…