Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…
its all in the description and i need a coder because im absolute crap at it. im trying to put a team together to start a unity project either reply or email me if you want to join :D independentdevelopers@yahoo.com
Hi guys. I'm working on a new personal project for my portfolio. I plan on creating a realtime interactive series of scenes based on David Lynches Lost Highway. I've started out with the female character's base mesh. It's still early stages but I was hoping some of you might be able to offer some critique or advice on what…
We are currently looking for a talented character animator to work with us on our next gen fantasy FPS, codenamed "Project Offset". www.projectoffset.com/Jobs.html Sam McGrath Offset Software
Hi guys this is my first professional texture project and i would really like some opinions on the quality and how i could improve them. Thanks for any help :)
as I'm waiting for apple to give their OK to my 2nd unity project I used the time to put some of the material together I've created for the white-face-demon-game this is still wip and some stuff might change a bit but I'm already quite happy with most of it.
For part of a college project that I was given I have to create a series of concepts based from any video game, film or TV program that I choose. I then have to come up with a final concept, of which I will then create a 3D diorama for the VG Remix contest.
hey ho is there another way of fixing normal mapping projection warps then using a cage or adding support edges at harsh edges? (smoothing groups are not an option in this case because of the lost data between the split normal vectors) I'm thinking about some baker function... something that interpolates between the…