as I'm waiting for apple to give their OK to my 2nd unity project
I used the time to put some of the material together I've created for the white-face-demon-game
this is still wip and some stuff might change a bit but I'm already quite happy with most of it.
Very clean and sweet. Bit of vertex color occlusion on the house ? The stones and stone wall are maybe too realistic (compare to house stones), have to be seen in a complete environnement though.
rooster: well I'm not sure how this will develop.. the game would need a team of at least 4-5 people working on it full time. So for the moment it's more like a testing and learning field.
But I'll try to complete and really finish a tiny part of the game (chapter) with all code necessary for it.
Where I go from there is something I'll have to see.
Btw.. the game type might be like zelda or better: secret of mana.
But I'm really interested in adding some layer of "doing your own thing" like minecraft is doing it in the pure form.
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rooster: well I'm not sure how this will develop.. the game would need a team of at least 4-5 people working on it full time. So for the moment it's more like a testing and learning field.
But I'll try to complete and really finish a tiny part of the game (chapter) with all code necessary for it.
Where I go from there is something I'll have to see.
Btw.. the game type might be like zelda or better: secret of mana.
But I'm really interested in adding some layer of "doing your own thing" like minecraft is doing it in the pure form.
But that's just blub blub at this point
Maybe just the house's wall is bit too white to me...well, had to comment on something