Heyo So I'm not much of an xref user or environment artist or a fan of 3dsmax. However, here I am trying to figure out how to re-direct some xref paths in an environment in 3dsmax. I've changed some of the paths in the Asset Tracker but there's a bastard child at the bottom of each Xref that doesn't conform still. This…
Hi there, I'm wondering what is the most used or most effective way to organise animation sequences. for example idle, walk, runs etc. for use in a game engine or to "copy and paste". I havnt had the opportunity to do it yet and when I consoted my tutor he said animation layers are really bad and troublesome. Do you really…
I am now at the end of my my first of university. We were assigned to model a highpoly tank which we baked it's details onto a low-poly tank. I now am creating a report and need industry/professional feedback. What do you guys think? High-Poly Maps Low-Poly Current issues I have found is that I havnt scaled my UV's…
Gonna be in stores in 2 days!!! I am really looking forward to this game. It hasnt really gotten much press, what with all the other BIG NAME games like HL2 popping out, but Sid never lets me down, and I loved the original pirates. Im a little worried this game might be a bit kiddy, and the whole dueling to take over a…
Say what,im doing a lamborghini,my most hated car company in the world,that was until somebody showed me this concept car that i fell in love with instantly! This car was more of a practice at speed modelling and getting back into my groove of modelling in general while i figure out some texturing on the laurel i will…
http://www.gametrailers.com/gamepage.php?id=2606 some new videos, the beginning is halo2 gameplay while somewhre towards the middle it shows halo3.. well it definitely looks nothing like what they demonstrated in the e3 demo .. looks like halo 2.5 really .. animations are jerky, environments look a little weak (consistent…