Hey everyone, working on a glock 18, about to get on the road but wanted to get what I had up so I could have some critiques to look forward to when I get home in 4 hours. So far I am calling the slide finished (before taking into zbrush) still have a few details left on the handle to model before I move on to zbrush but…
The point of this project for me is to continue to work on my texturing skills. So far i just have some of the base model done, but il be posting pics as i go along. Feel free to comment!!
Hi Polycount! I've been busy creating this G18. It's my first 'real' model in Maya, so that was a nice practice :) Final purpose is to create a nice lowpoly model of it, and have it working in the game Line of Fire (https://www.facebook.com/RemixLineOfFire?fref=ts) Crits and stuff is welcome!
I guess it is. but that doesn't mean it stops there, you still have all the keying features you'd ever need. I do all my handkeying in motion builder. I know it's way standard in Sweden and I've come across tons of job listings where they want motion builder experience and I'm assuming it's not just for cleaning mocap. The…
The Harris County Jail in Houston, TX is the third largest joint in the country and one of the largest in the world. Only the Rikers Island (which is actually a complex of 10 different jails) and the LA County Jail (largest on the planet) are larger. 25% of the $1.5 billion Harris County budget is law enforcement, with…
Do you have 2 monitors or at least a secondary screen, say a laptop? If you have already done this then nvm but I suggest trying to have the vid on the background while you're following along. Don't just watch it like its a movie, have it on while you're doing it. You can pause to catch up or rewind if he did something too…
Hope this makes sense... I don't have all the correct numbers memorized, so you may need to mess around a bit. -Start out by making a cylinder with the number segments equal to the number of arches you want. (like 16 sides, for example). Make it the size of the curve you want, but keep it about 1 unit high. Keep everything…
I have just did another try and puzzled what they did it for. Imo for regular environment tiling textures it's monstrously inconvenient. Everything it can do is perfectly re-creatable in Substance Painter + filters done in SD with much more options and in much more flexible manner . Evrything what SPainter can't do is…
Hi!I'm looking for help with my game! About the project.Here's video of the game before the refactor began ( https://www.youtube.com/watch?v=lFJZeUUlcBA&t=113s ) 3d roguelike game for both PC and mobile, tile-based and procedurally generated.- Lot of crafting (digging the walls for resources - a little bit like minecraft…