Grabbed the UV Match script, can see that coming in handy. Remi also mentioned you used the old TSTools script I made as a base for your version? G;ad to see it still lives on in some form, though hopefully the bugs don't :p
I reached out to Eric to possibly help out with the wiki. I also put out some feelers to a few other people who have been around for a while to see if anyone has saved information that is older but now gone from the internet, like maybe old competition stuff from Dominance Wars Turns out I do have PDFs and images of the…
you found the solution of how to get over it, you posted it :) everything is always scary at first, you just have to force yourself to do it. do it a few times and it becomes way less scary and intimidating. your mind is great at coming up with worst case scenarios, but 99.9% of them will never happen. when i first stated…
Hello. I'm still a beginner in Substance Designer, and am having trouble creating a realistic gold material. My reference is the image below: I'm not exactly sure what nodes to use to create those micro details. The camera will come very close to the material, so these details need to be visible to the user. I attempted to…
Is there a reason you aren't using the actual paintings? (Aside, of course, from museums' rather ridiculous claims to hold copyright on 500-year-old paintings...)
Hi!! I am new to populating a scene with a lot of small objects and I would like to ask suggestion and guidance from people in polycount on how to go about doing it. I am trying to create a scene with a lot of gold coins and not sure how to go about doing it. I tried doing mash on a simple gold coin and populating it but I…