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London National Gallery - UE4

jacksterooney
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After visiting the National Gallery in London about a week ago with a friend, I wanted to recreate one of the rooms using Unreal Engine 4.

Painting frames were sculpted in Zbrush, and the busts are made from the default DemoHead in Zbrush, and textured using dDo. 3ds Max was used for low-poly modelling, and Photoshop for texture work.

Obviously, none of the actual paintings were done by me, but they all can be found in the actual National Gallery if you ever get a chance to visit (though not conveniently in the same room like this).

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