that's a big ask - I have no idea how you'd stabilise stuff at distance - it's inherently not right?. Have you tried something along the lines of the difference of gaussians ? not sure it'd be controllable enough, stable over time or performant but it looks pretty good and will probably work pretty well on depth. acerola…
Hey there polycount people, so first things first; I was wondering whether I should post this in the "How the F*** do I model this" topic, but since this is a more specific topic to me, I thought I might give it a shot. That is that. Now, at this point I guess most of you have already seen some of the gigantic God Of War…
Hey there Polycounters, it’s been a long time since we posted something on here! We decided it was time for a new stylized environment piece! At the beginning of this project one of our artists initially decided to start working on a small diorama scene, with a mission to broaden her skillset and refresh our studio’s…
3D Environment Artist - all levels needed (Lead, Senior, Mid, Junior) Job Description: As a 3D Environment Artist, your responsibilities will be as follows: - Create awesome real-time environment art assets. We are looking for an efficient and flexible workflow that satisfies game engine budgetary requirements. - A General…
Hello again, still woooorking. Since the last update I started with a bit of shrubbery and some simple roses (that really need to get replaced with more geometry, not a fan of how the flowers turned out on flat planes) I did a rough base paint of some muddy sand, I think when I polish it up I'll add in some sort of…
I have been researching environment art for games for some time now and I came across trim sheets and modular assets. I am still confused about the workflow. Ex 1 : https://www.artstation.com/artwork/rR2weE This guy made the high poly in zbrush first, then textured it in substance. But won't this make a unique material for…
Hello everybody! I'm going to create a 3d environment for a mobile game on Unity. Project - action with a view from above and spacious locations. Since the project will not be released soon, the target platforms are top-generation devices of the current generation. By collecting information, I'm a little confused in the…
@sacboi Thanks! :) @pior I have tried to find the author of the painting, but could not find any info. That is why I wrote it in that way and provided link to it. It might very well be AI painting. If someone knows the author I am happy to credit them. I always credit original artists any time I can, as you can check from…
Your portfolio is great! You have made some very cool and highly detailed weapons! =) I have tried making simpler handguns and it is not easy. Your work is very good. But I totally understand what you mean. Many studios want experience, but in order to get experience someone has to let you in. It's this evil circle, it's…
Sure, but aren't the heroes killing each other in every match ? Is "double kill" dubbed differently there ? Are gamers buying dota2 items in China as sensitive about this as the "traditional word" says they are ? While it is great to pay attention to the symbolism of colors, I don't think it should totally lock us out of…