Ah sorry, I should clarify: This bake is actually a shadow map, I want to layer it on top of the base texture to hard-bake shading on the asset. The issue I'm having is that I can't layer on the bake (which has been rendered in Max with the aim of shading the asset so that the scene appears to be realistically lit when I…
well there's a difference between realistic and believable, braveheart was believable if not realistic, 300 was neither. and i know its based on the comic book, i'm not like a crazy realism junkie i just want it to at least be presented like a plausible event. I wish they would have done away with alot of the talking and…
Not paid Hello, Looking for 1-2 other 3d artists to team up and create asset packs to form a small studio. I primarily focus on stylized but can also do realism, depending on the asset pack we decide to create. I have good knowledge in Unity, blender and Substance Painter and some experience in animation Here’s some of my…
Well . People in gamedev used crazybump a lot too till jobs rivalry and new visual standards for realistic graphics gradually weeded it out . I still do same in Zbrush although when an image resembles height/ depth info.
Hello, Epitasis Games is seeking an exceptional freelance character concept artist who can help bring a realistic and grounded vision for the characters in our upcoming, to be announced title. Responsibilities, Requirements, and Skills - Proficiency in Photoshop - Excellent communication skills - Work with lead developer…
Hey, Polycount is a bit high (no pun intended), you might want to remove some unecessary loops, especially on the lock. Another issue is the difference between high poly and low poly, which results in misaligned edges in the normalmap. Try to not change the overall shape too much when sculpting, or change the low poly as…
Hello Polycount, I am a second year multimedia student in Ontario,Canada. I have been focusing mainly on CG , but it is difficult to make the time to practice more. as I have web design, graphic design, and sound production courses as well. This is my first W.I.P thread and would enjoy any and all criticism. I have been…
I have a fever and the only cure is hopefully seeing this character through. I started experimenting with stylization. I like the shapes of stylized stuff but I'm not a big fan of hand painted textures. Not that they are bad just don't catch my eye as well as realistic stuff. Like Darksiders 2, I liked the shapes of the…
Hi everyone, I thought I would post my latest Mod. It just started and it's already on www.moddb. http://www.moddb.com/mods/cry-for-speed-the-fun It about 2-3 weeks into it, but I need some feedback on the art. The mechanics I'm planning to set up later when It's more of a developed project. It is in CryEngine 3 Called:…
Hello polycount users, I have been practicing my 3D skills and concept thinking and i just wanted to know what you all thought about it. This is a concept i made about fanta and 7up themed tanks. These are the concept drawings i made before i jumped in to Blender. This is the base model i created off the concept drawing i…