Hey guys, been working on this for the last few months for a university project. Textured in SP & SD and rendered in UE4. Any feedback is appreciated. https://www.artstation.com/artwork/1XyBq
Have to agree with @Noren , @ZacD , and @pior : both the contiguous unwrap and compound curvature of the shape are contributing to the distortion in a way that's almost unavoidable with a [tiling] texture only approach. Lot's of good advice on how to proceed with different approaches from everyone in this thread. As far as…
We are looking for a skilled FX Artist for remote contract work on a multi-month ongoing project. This project is a innovated brawler/rogue-lite built from the ground up for touch screen platforms. It is being built in Unreal Engine 4 and will support higher end mobile devices. There are currently 3 team members (all…
It this a school project? If it's just a personal project without some real deadline, I'd think it might be in your best interest to take the time to really refine what you're crafting. More time is usually awesome!
Just wanted to share my last project, I dont really want any feedback on this, since it's done and over with and I'm very proud of how it turned out :) and I want to approach this style for my portfolio from now on. https://www.artstation.com/artwork/6aEoVx
its all in the Name and i need a coder because im absolute crap at it. im trying to put a team together to start a unity project either reply or email me if you want to join. independentdevelopers@yahoo.com
Looking to dedicate some of my time ( about 3 months ) to a project. I have off and on freelance work but I can probably do about 3 days a week. website http://makecg.com hello@makecg.com
I see you can add Albedo for Metalness and Metalness maps, but it doesn't seem to work out how I thought it would. Is there currently a way to change a project from specular workflow to metalness (or vice versa)?
Hey PC, For my senior project at AI-SD, I'm doing a serial killer voodoo guy in the Mississippi delta that takes place in the late 50's. Here are some quick pages and screens of what ive been grinding on. All c&c's welcome. MUCH more to come. Thank you, Jim.
Ok guys, you won: I have decided to put forth the idea of creating a smaller game as the first project, that is - after the DVD production. So I guess i'm asking for any, if not ALL expirience derived views on "wetting our feet" as a start up games developement company. All views appreciated