Hey everyone, I am ordering a laptop and I am looking for some help on what to get. My budget is about £1300. I previously had an ASUS TUF FX505 which met the needs for 3D modelling and rendering but it had some really annoying issues that I would rather avoid this time around. (Blue screen crashes, wifi issues) Does…
I'm wondering if people have any, info or experience of doing this. Is it a good idea? What about the settings for the render what should you have for reliability and accuracy to the real world? Like trying to get the highlights to appear right. Where do you have to place the camera and lights in relation to one another to…
Hello, I'm having an issue with baking a lighting map with mental ray. It worked just fine earlier on an another machine, it gave perfect bakes. But now I'm working from an another pc, and I can't bake a lighting map with that. It spits out black textures with a very small, bit brighter spot on the center of the map. I…
Hi guys,I've provided you a reference photo which may be a 3d render by itself. I modeled such an object. I tried to make such a material but I couldn't get the exact same result. As you see in the reference photo, there is some amount of whitish scattering and absorbtion.Please help me to make this material in Vray.…
So I'm rendering some maps right now, and due to the somewhat unconventional pipeline I've set up for myself, I can't have the padding too high or else the textures will bleed over into eachother. However, the padding I have right now is too low, and there are some very visable issues near some of the seems. I'm sure there…
As I promised in my last post: http://www.polycount.com/forum/showthread.php?t=150188 I post the final result of applying dota2 two materials, including the two masks and some vmt settings, in blender cycles renderer. It's pretty hard to simulate the in game effect in a ray tracing environment, so I have done quite a few…
Hey, I've been using Blender for a little while now and have been following tutorials but I never felt like I had created something that was mine doing that. So I decided it was about time I put aside the tutorials for a while and model something that was mine. This is where my chest of drawers came in, it's something I…
Hi guys, I am a self-tought newbie in 3D field. As for now I am trying to learn as much as I can because I really would like to work doing 3D some day. I recently made this render in 3DsMax and I would be glad to get some feedback. Please, tell me what you think, what I did wrong, what I could have done better. Any help.…
Hey guys, perhaps a trivial issue here in comparison to others. I'm looking for a tutorial or tips on how to import my weapon mesh into UDK or Unreal for rendering purposes. Marmoset just isn't doing it for me anymore. My spec always looks crap in it and gloss maps don't seem to work for me so I'm giving unreal a go. Plus…
pre baked material. So what you want is a tool that does this for realtime stuff or you set the material in your software package up as you would do it for offline rendering and then render to texture it. unreal engine has something like that build in