Hi All, I'm currently using Maya LT and have stumbled across a problem, which is File Referencing is a missing feature TT.... Currently I'm looking at implementing a clean pipeline where we can separate the Rig in one file, and all anims in individual files, instead of one giant master file. We also need the ability to…
Wait. I think I finally understand. You have baked a highpoly's surface detail information into a normal map onto Model_X. You now have a normal map that is tangentially related, forever connected and intertwined, inseperable with Model_X. You logically save this normal map as Model_X_TangentSpace_Normals.png For whatever…
https://www.youtube.com/watch?v=PnVSSA3Pmo8 This is my fourth animaton delivery. It is not fully realized because of the shorter time frame compared to the other deliveries. All thoughts and criticism is welcome!
If you didn't make it to the stream here's the video link, 8.5hrs of stuff: interviews, demos, tips, wisdom, "hold my beer", so on and so on. https://www.twitch.tv/videos/125470703