Currently working on a survival horror game and film (long cinematics). I will be using UE4 to create most of it. I'll keep my progress going here. Created a quick digital sculpt in Zbrush and rendered in Marmoset. One of the characters of the game/film
Here's a Feder Sword, a longsword we use in German longsword fencing. Modeling in Modo 10, TX & Mat in Substance Painter 2, cinematic in UE4.11. https://www.youtube.com/watch?v=oGGJJ1rtigI Let me know what you think!-)
Hello polycounters, here's my latest personal project, a high-res prop for game cinematics. Modeling in Maya, texturing using Quixel dDo and MARI, shading & rendering in 3dsMax and Vray. Full res (4K) image, breakdown and more info on my website: http://www.davidedigiannantonio.com/sci-fi-grenade.html Comments and…
For part of my groups cinematic for our semester B project I am modelling and texturing a room which our character will run through and out the door on the opposite side. I have loosely based my room on the first image. We want the room to be full of junk and overgrown with foliage etc. The last 2 images are paintovers.…
Hi everybody, Does anybody know whats the best way to create a cinematic trailer.This is a game i am currently working on.just wanna know is there any good tutorials and what software to use to create a good quality trailer for my game. Tahnks
Hello I require freelancers who can create a 3d animation video with graphics and quality like the cinematic quality of LoL It will be created episode wise,My budget for each scene episode is $2000 if any freelancers interested,Please contact me on archimondes1992@gmail.com This project will start from 1st November 2018,SO…
Hey Guys and Gals! This is going to be a long post, but I have been planning this project for a while now! I’ve had an idea for a project on the back burner all the way through college, I’ve been waiting to do until I had the technical/artistic skills and software to pull off properly. I think I’m to that point now,…
I've completed a cinematic with my level. I have 3 cameras all moving ready to go. Where I'm stuck is how do i go from here to getting unreal Ed to spit it out in .AVI or Bink video or anything for each camera? If there's a tutorial anywhere I would be so so happy or maybe someone here might know.
cool well it looks like my software is going to be cinema4d and photoshop for now, might get topogun or 3dc but they arent really necessary. Then later possibly learn maya or modo in my spare time just so that I can move onto a more robust toolset on the mac. For now cinema will be more than enough. Pity max isnt on mac or…
Hello everyone, these models I made a few months ago and as I'm a fan of the game could not stop creating them. they are more cinematic version than low-poly. I hope you enjoy!follows the link of my Demo reel containing the models turntable! http://youtu.be/oThBS16M_2E http://youtu.be/oThBS16M_2E