Hello polycounters! As the title states, I'm looking to purchase some type of software that is primarily for adding characters to scenes; I've spent years mostly using free assets or mixamo poses and painting them over(or just getting friends to take pictures of me posing), but I want to get more involved with my designs…
We're looking for an experienced texture artist with previous experience with "next gen" texturing/shader pipelines to work on our next PS3 project (Infamous). We're looking to fill up the last couple spots on our environment team so send in those portfolios Texture Artist Are you a texture artist who can push the limits…
Hi ! My name is Lemaire Romain, I'm looking for freelance work. I'm looking specially for some substance designer contract but I have all the competence needed to make game ready PBR assets . Here is a sample of my work on substance designer you can see all the rest on my artstation page. Feel free to contact me at…
Hi all, I rendered some png sequence, but it looks blurry. Anyone has any ideas what to check? Is this most likely a camera issue? or render settings.. just wonder where to start looking. thanks Does anyone know how to set this up perhaps? Do you need to set it up in post process too or in the project settings perhaps?…
Firstly, I appreciate you taking the time to comment :) Second, my aim with the two initally was to have them in a poker scene and for Cell to have the winning hand. So the goal was for cell to have a cocky look and frieza to look annoyed. I later revised the scene to a 1v1 and tried to pull off cell with a 'come at me…
I feel it's possible to paint any given subject to the level of a 3d render or near, but what are some aspects to consider, to include in the painting to make it look more 3d render level .Ambient occlusion, spot lights, etc, any elements you guys can think of or techniques where i could perhaps make my 2d paintings look…
Hello my name is Roy Suarez. I am looking for freelance work even full time oportunities. I am a 3D generalist but I specialize in Character creation / animation as well as product viz. Take a look at my few images I posted, and my web page and Vimeo: Web page: http://adarast.com/3d-arts-animation/ Vimeo:…
Object 1 - Plant The aim of this project is to make things fast and as optimized as possible, whilst still looking good. I have written how long each step took. My reference pictures Model - 50 mins Low poly tris: 527 UVing - 27 min I've got no packing addon so getting it just right was long :( . Texturing (substance…
Dear all amazing artists out there. This project is unpaid (at least until we go live...) I'm bootstrapping the whole thing and building the game for iOS (iPhone, iPad and iPod-touch), Mac and AppleTV. Its MMORPG so similar to EVE-ONLINE in some respects. So to the matter in hand - Im looking for 5 distinct factions and…
Calling all animators! Strike Games is looking to hire animators who are skilled at either or both First Person and Third Person animation to finish up and improve the Animations in our game, Final Rush. Animators will be working with existing character models and rigs; though they may be asked to rig new models, depending…