I would really love to have a brick cobble road that bends non-uniformly like in the picture below Obviously, the way uv interpolation works means that I can't just straighten out this bend to use with a tiling texture without having artifacts like above. It's also probably not very realistic due to how the bricks would…
I was just catching up on my gaming news when I saw this rather interesting article posted on gamespot. http://www.gamespot.com/news/crytek-crysis-3-is-maxing-out-current-gen-6401405 [ame=" https://www.youtube.com/watch?v=Mb4H40Vatrs&feature=g-high-u"]GS News - Crytek: Crysis 3 maxes out current gen consoles -…
Does anybody have some experience including a lot of high-quality video with their game (maybe an hour or more worth of instructional videos)? Is there any techniques to reduce the video memory size without sacrificing quality? Is it possible to host videos on youtube and stream into the game? Any offline solutions that…
Hi all. I've tried following paid training on digitaltutors, the introductions were way too big and the character made was heavily dissapointing for the time spent on the course... so I moved on to Zbrush central and learned the basics of UI and zbrush tools... now I try to follow intermediate to advanced tutorials on…
so firstly... man this forum is very inspiring. The Polycount submissions to Dota 2 got me thinking... "how hard could this possibly be?" so turns out a lot harder then i thought. why'll i am trudging along just fine so far. I do have one, soul crushing, question. I've been learning Zbrush to begin with as apposed to Maya…
Here is an image of what's going on when I try to bake in substance painter. Here are some images of the issue area but it seems to be on most of my edges of the whole model.
I've been trying to figure out a workflow for myself creating hair cards in Blender. I tried a bunch of add-ons but I'm too smooth brain to get them to work for me so through a lot of struggle and perseverance I finally managed to make something that I enjoy and helped. oh I didn't expect the images to be so big, I'm not…
So ive been trying to learn how to make a plastic texture like in the picture below but i cant figure it out. Any tutorials or tips would be great since im new to substance painter. Plastic i want Plastic ive come up with both are the same textures just from different angles