They got in through a window, broke it and ripped out the blinds. They took my PC, three monitors, wacom tablet, and worst of all... my back up harddrive. I'm going to be beating my head against the wall for months wishing I had hid it. I didn't have any tracking software on my pc. My xbox 360 was also taken. I should have…
Hi Guys, It's been a while. I'm doing some Low-Poly Hair stuff lately. So I've been refining my skills. Texture wise with the help of my Wacom tablet, I think I have somehow nailed it just need some refinement. Now I'm trying to develope speed. I've seen artist in the likes of Rafael Grassetti done some hair using planes.…
Hey guys, One of my first/new projects from 2012/2013 was this Blakes 7 Liberator. I was inspired to do it after SyFy channel announced that they were commissioning a new 13 episode reboot of the 1970's series. The original model from the series was awful, in that it was very cheap and because of TV at the time not very…
Hey all, newbie here. Working on my digital work and hoping to improve. My style is kind of a mess & all over the place right now, so my focus on top of just improving technique is to try and discover something that works. I'm mostly focusing concept-art & character / armor design; texturing is also an interest. I'm 150%…
Hey everyone! I've been thinking about buying a new device to work on-the-go. Right now I'm trying out the Wacom Companion, as I'm mainly a 2D Concept Artist, but the fan noise is killing it for me. They are always on, even when just browsing the web. A simple zBrush model already makes the fans go crazy to a degree where…
1st world problem... =P But seriously it can be annoying, but normally not a big thing and just a sign that you need to take a break. If you stand in the cereal isle for 4 hours deciding what kind of flavored starch you want, then you could have a problem. I call it "Paralysis by Analysis" my wife suffers from it every now…
Yeah I am working with Pixels mainly. I use the polys and rigging as a guide, to key frame my animation. Lower frame rate, though easier to get high pixel density, with correctness. Maybe when I am done making gifs with my stuff, (a learning a hobby thing) I will block things out and consider something more complex. Though…
You just got XP64 a couple months ago. No wonder you're in bliss, you didn't get the early adopters pains :D :P. I've ran XP64 it since it came out and stopped as soon as my Vista Ultimate came in. Went through two motherboards that had crappy support for XP64 (BioStar and an MSI) and ended up on an Asus. My Lightwave and…
The big issue with storytelling in games is player agency. The more decisions and ability you offer the player, the harder it becomes to break things up into pre-scripted sequences. While story-boarding is an excellent technique for planning and visualizing story sequences, it is much harder to apply in a medium where the…
from what i can find brushactions arn`t recorded anywhere you could catch them. What you could do is make an active listener tool in for example c++ that catches a mousemove from clickstart tot clickend and then redo it after the mouserelease with an offset so you get the symmetry effect. you could also get a timer in…