Your demoreel is very slow paced. Character turnaround is way too slow, and some cuts and fade ins could happen faster too. I'm not sure how long it is, but it seems very long. Don't make it any longer than 2.5 - 3 minutes because people won't have time to watch the whole thing. And please change the music! You should pick…
I am trying to create a texture of a large potter with the dimensions 12m x 3m x 1m. I have tried several ways of Uving it and bringing it into quixel for texturing, and they each present different issues when finally viewed in a game engine (UE4 / cryengine). 1st way of unwrapping = low resolution up close If I unwrap the…
So I know I am not the first to have this problem, but I too am having a situation where the new version of DDO in QS 2 onwards (with the latest release which I downloaded yesterday) where I can add materials - but they do not show up in the browser, negating my ability to make changes to material colour, or masks! Now I'm…
Hey all, I just wanted to leave this here for other members who are in the long arduous process of quitting smoking. I first picked up smoking when I was thirteen, I haven't stopped since, and recently I began to realize the effects it had on my body. I decided it was time to end it. Finito. Done. But I couldn't kick the…
Hi guys, i'm having major issues with my practice model (http://imageshack.us/photo/my-images/225/85205814.jpg/) and at present no clue at all what else to do about. Hope somebody can really help 1. aluminum frame How can i build this frame without getting any bump? I've tried as far as i can go to manage all supporting…
No scale issues here :poly121: I know what the problem is. The FBX export script I use is scaling my fixed grid to UDK units. The reason I use the fixed grid is for modular work on a large scale: This pic is my actual height map exported out of UDK. I could just build "kits" and build them into the terrain in UDK but I…
long story short, there was much turmoil and drama over a CGtextures-smuggling mapper in 2008 which drove morale into the ground leaving me left/ and unrelatedly a great artist (enkithan) moved on to bigger fish to fry. Many of the better models were collabs with me (mesh/anim) and him (skin/concept). and then there was…
Be ready for Skyrim, eh? That computer will be ready for Battlefield 3.... :) Yes, I also say to build your own computer. Here is what I want to get in the next couple of months. Before, to get the top of the line custom built computer like this, it used to cost $2000+.... now you can easily swing it at $1000 or even…
Too many variables really. Where does the artist live? What sort of education/experience? What does his portfolio look like? I've seen many a young artist with a better portfolio than senior level industry pros, and I've seen student work that is nowhere near professional level. Like I said above, most artists, probably in…
David I know exactly what you mean, everybody on the forum knows by now. I get that you are not satisfied, but what you are doing is not helping. You complain a lot about the support, but the fact is that I´ve answered all your threads, But they are all about using the suite and not bugs. If you´re experiencing stability…