Hi! I am trying, but can't find a good answer online so I ask you. As I understand PBR not metallic workflow. Linear is in 0 - 1 value space and Srgb is in 0 - 255 and that should be used for some orientation when texturing in Ps or similar software. Albedo should be in 50 - 240 Srgb range, good. What about roughness maps?…
Hey dig your project - subscribed 👍️ Edit: "So my goal is to create a 1:1 3D model of the desk and then based on that i will create a more exam friendly and simpler version of it . For the last step I have to rethink all the wood joints to make it hold up in reality." Also just a thought but I bet there might be interest…
^^ That thread is a gold mine. See also: https://polycount.com/discussion/221392/sketchbook-frank-polygon/p1 and http://wiki.polycount.com/wiki/Subdivision_Surface_Modeling Also a key thing is to post examples of your modeling works in progress, so others can provide feedback and ideas. Either make your own Topic, or post…
Hey guys! So happy to finally share this model I made for Poly Haven. This was a real challenge for me to make and a huge learning experience. I really struggle with sculpting and so I put myself to the task of sculpting damage and wear to every surface on the asset and then relying on that to create some of the elements…
https://polycount.com/discussion/221392/sketchbook-frank-polygon#latest This guy might help, though he is more towards the modeling only and not the uv's but i'd say tighten the corners as best you can, there are also tricks like 45/90 degree angles made into more sloping edges away from those "harder" edges so, i think…
So this seems to only be a problem on this particular zpr, but there's this faint grid running across the zbrush screen and I noticed it showed up after I played around with some matcaps. I know the lines arent from the mesh because I turned on polyframe and tried remeshing to see if it'd do anything and it didnt. It's…
Company Description Envoidant Studio mission is to create cinematic immersive games that feel more like a simulation than just cookie-cutter genre fair. We’re a studio of passionate gamers who will stop at nothing to give a truly lived-in experience with a reactive world. Job Description Envoidant is looking for a talented…
Looking at a your portfolio from a eagles view, it does look novice to mid level. It's been advised to remove things from your portfolio that does not meet industry standard, if not, then improve it until it meets that quality. I would change the thumbnail of the drone to the 2nd picture. My eyes glossed over the…
This post was a mistake as I accidentally made it twice, sorry. This is the original post: https://polycount.com/discussion/229116/wip-sp2022-high-poly-sculpt#latest Hello, I've just about finished up creating a high-poly model for baking, but I want to make sure that everything looks right to prevent any headaches down…