This post was a mistake as I accidentally made it twice, sorry.
This is the original post:
https://polycount.com/discussion/229116/wip-sp2022-high-poly-sculpt#latest
Hello,
I've just about finished up creating a high-poly model for baking, but I want to make sure that everything looks right to prevent any headaches down the road. I'm new to using ZBrush for polishing edges and wanted to know if you think the edges are a little too polished or inconsistent for different parts of the weapon system? How could I improve the high-poly sculpt?
Here are some photos of the high-poly sculpt:
Feel free to be as open as you want.
Thank you,
Ethan Richards