Ok I can not for the life of me figure out how to post these as Thumbnails on this forum. Anyways been working on this for some time. Its my Second sculpture I have made with supersculpy. I first attempted to paint the skin with an airbrush(not shown) and failed miserably, so i repainted it with acrylic. If anyone has some…
Heavily inspired by HL1/HL2 revolvers, this revolver isn't authentic to any real steel revolver. I cherrypicked the details I liked from various revolvys and slapped them together Marmo link: http://skins.thanez.net/357/marmoset/ Unintentionally decontrasted youtube vid: https://www.youtube.com/watch?v=slvXlb9Pps4 Fun fact…
Hello everyone. I've had this UDK Tools script around for awile now and recently polished it up into a Python version that I believe to be a more useful tool. It's free. Features: * Ability to quickly switch between the UDK grid and the default Maya grid * Custom grid division settings * Transform tools for positioning…
Hello! Excited to start the new year off with this Challenge. I've been stuck in a sci-fi mood for a while. So ill be making my throne room based around the idea of a capitol space ship. With the throne room being adjacent to the map room and overlooking the bridge Software: Maya Mudbox Photoshop Substance Painter Unreal 4…
There seems to be a bit of misinformation here and perhaps a little bias as well. Just so you know where I'm coming from, I'm a professional artist, having spent 8 years working at Davis-Monthan Air Force Base. I was the Art Director and lead 3D artist for CAE, creating both low and high poly models for the A-10 and EC-130…
The Lead Programmer is responsible for an individual project in close relationship with the studio manager, studio technical director, and producer, ensuring projects are delivered on time while targeting the best experience and quality. As part of a growing team, your mission will be to drive and participate in the…
Hey guys, decided to get my workflow into polycount and get some more crit :) :) . Lets roll. I study at the University of Hertfordshire and I have been given a brief to make a mock video game trailer. The fist step was to get a team together and come up with an idea. So I got the group, here is the game pitch: (note, if…
SALUT et HEY I will be visiting Montreal, QC next week! I've never been there! (I tried learning French for the past like 3-4 years on the side. I finally need to put that to use) I'm just throwing this out there, if anyone wants to meet up in Downtown Montreal around November 28-30. One of those days. I'll be coming from…
I'd say give learning programming a serious shot but don't try to force it if it's not your thing. It is possible to learn to do all parts of making a game but putting all of that together to make even a small game is too much brain drain - you'll spread yourself too thin and burn out. As others stated, don't expect to get…
There's lots of great games that don't sell anything, many critically acclaimed games flopped at retail. I doubt anyone here would say planescape torment and Freespace 2 were bad games. Both flopped commercially despite critical acclaim. We could talk that it wasn't the game design itself but the aesthetics and theme that…