This is my first ever model in blender! I recently graduated so i wont be able to use Maya for very much longer, so i felt like now would be a good time to try to learn blender. Modeled and sculpted in blender, painted in substance painter, and rendered in Marmoset. If anyone has any useful blender tips let me know! I…
Hi guys! In this project I want to achieve a good stylised look of a Japanese lantern that I saw in Artstation (Concept in Artstation). However, I am new with all related to hand painted, so I would be grateful if you can give me feedback about the textures. I hope you like it, and I read you! My…
Hi all, O have a hard surfaces model which has more than 30 subtools ( all of them have low res and high res on them) , also i have used uw master to unwrap them all. Now i want to texture them with poly paint and export them as OBJ. I need to send this file to a client for animation . How would you all do it?
>>Most Updated<< Hi there all! This is my first time atempting some hand painted stuff. This is my rough start. Haven't gotten my drawing pad set up yet but it just came in. So I will be doing some wear and tear next. I'm hoping I could get some advice about how I'm doing so I don't go in the wrong direction. Thanks!
Hi guys, when I use the 2d paint tool on a new layer to scribble over an object on another layer it switches to that layer rather than having the scribbles stay on the layer I had originally selected for the exact intention to stay separate.. Anyone know why this is happening and how to fix this annoyance? thanks
Hello, I was redoing the topology of my Jak redesign because he wasn't game friendly and I decided to make it my first try at hand painted texture. Redid the topology of most of his parts and put everything on one texture set, besides his hair. i've been texturing for the past 2 days so I need a break and some fresh eyes…
I tend to make something like this near the end of each year for my mum and for my inlaws. I used ref of Nikitta in her first Halloween costume and just made the painting a little more magical. I went from photoshop5.5 to Painter8 and back again. Good fun, though it still freaks my wife out each time I break out the pinks…
Hi all — looking for thoughts from experienced artists and technical folks on a workflow challenge I’ve been thinking about. I’ve been examining common pain points when moving assets between Blender and Unity, especially around: * Export pipelines (FBX/GLTF) and unexpected mesh transforms * Scene hierarchy handling and…
Hello community! Yesterday, I've started learning 3D modeling. I've picked ZBrush as my choice. Here is my struggle. >MakeHuman import >Import photo of head or body. >After start painting the photo on the model it becomes blurry, not as sharp as the photo reference. My first guess would be that I have to do the UV first,…
Hey everyone giving hand painted weapons a shot again. I've tried recreating one of my old sword and using the new stuff I have learned to improve it. Here is the old Sword: And here is the new version: The blue version is just some messing around with photoshop but I kinda liked the color scheme Also a sketchfab version:…