Hey everyone, I'm currently working on the highly-detailed cockpit of an F-15, and I've reached the texturing stage where I need to label all the buttons, switches, and panels (screenshot attached). I'm looking for advice on the most robust and flexible professional workflow: Would it be better to take a UV snapshot into…
Hey Dusty, I've tried reading through all of the comments and I wanted to touch upon things from your original post that haven't quite been hit yet. Maybe I can help quell some of your fears. Apologies if some of this has been said already. I first wouldn't worry too much about age, the industry is ageist but it's also…
I'm happy to finally share some renders of my latest WIP character that I've been working on, and will definitely update the clothes and the body later to update more renders of the whole character. I started sculpting the mesh from scratch in ZBrush to polish my skills and focus on human head anatomy, wrinkles, and…
Studio
Name: Setsuniverse Game:
Cheery Party Genre:
Party Game Platform:
Windows, Mac & Linux Game
Engine: Unity Current
Team: Maxime
: Designer & Programmer Setsu
: 3D Artist & 2D Artist Scottie
: 3D Character Artist Hello! We're a french couple
creating our first game called Cheery Party. You
can check out our social…
Hi, I have a furniture piece and I'm trying to bake high poly to low poly. The issue I've been getting is that there is the seams of low poly being kept too visible in the baked normal map. The images are my high poly/low poly/low poly with baked normal map. (The image texture in the last screenshot is set to sRGB, I'm…
Hey all, this is my first attempt at creating a realistic base mesh for use in Mudbox. I made a male and female version. I need some fresh eyes to look at them. Tell me what I should fix, both in topology and anatomy. I am trying to find a balance between which muscles should be modeled and which are not big enough and…
1st iam717 https://polycount.com/discussion/237071/brawl2-character-r-m-iam717#latest Its a hilarious mashup, love it! A lot of thought process went into it as shown by wips. I particularly loved the small details like portal animation, dice with punching gloves and 'pain' written on Kuato. It also shows nice UV layout and…
Smart guy. You should listen to him. I did a bit of browsing on that project and it's going to fail. From what I could tell it sounds like a bunch of pre-20 (some of them have posted their age) fans of an anime that don't understand reality yet. That's not a bad thing as I myself have been there before. It's just that…