There is a lot of potential here but in my opinion lacks a lot of details, atmosphere and some of the scaling/dimensions are way off. A couple of crits from someone who actually lives in Japan: 1. The aircons on the wall in the back (3rd Image) . Their size looks a bit weird. Usually those aircons look like this:…
I think you're getting it. To me it looks like the biggest hurdle you're running into is how the snow would logically pile up and blow around? But to get there, you might need to lay down a more detailed foundation for the rocks. Trying to visualize the larger shapes as well as the pits and peaks and how the snow would…
Hello, We're happy to announce a new Beta version of PixaFlux. For the past 6 months we have been upgrading PixaFlux from a node based image editor into a powerful PBR Texture Composer. These are some of the features we have added recently: * PBR Viewport (Albedo Normal Roughness Metalness Occlusion) with direct and…
Hi, As a 3d modeller I've been working with a programmer using an opengl based game engine. The file format were exporting the models is .obj We've been having problems trying to load up textures in the game engine, the textures seem to be inaccurately placing itself on the models even though the uv-map is correct. It…
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I will provide an image of my problem below but ESSENTIALLY my lightbox thumbnails do not appear in lightbox and they all show up as black images. My thought process was well maybe lightbox is just being odd and they will still load into the brush texture. When I choose an image it infact gets loaded into spotlight however…
Hi guys! I've been stuck on this stage for so long, I have my retopo blouse with UV, I added thickness in maya (I have subdiv 3, added thickness with Local Translate Z in my case 0.003 and divisions 8) I splitted front and inner side with "Create UV shell" (image 2) , added it in Zbrush and click Reconstruct Subdiv then it…
Couple of things i'm working on: Just some sketches right now. First one is a Sword i'm going to add to Oblivion. I call it Sunshard. I've got a story/quest that goes along with it, gonna make a little dungeon up in the mountains to go along with the weapon. The second one is a character sketch i'm working on. Going to…
Call me ignorant, but I wasn't even aware people wrote articles on LinkedIn. In the spirit of the article: That text png could have been a gif (or use a reduced color palette either way) and it's a bit blurry and crammed. But maybe there are size or format restrictions or it got processed during upload. Edit: And just in…
Hello Slowie. Did you use any reference? It's important to always use reference -- no one knows everything. You can use anything you want to find reference images, like some traveler\hiking blogs that have decent photos of nature stuff, up to stock image and free texture websites, like this: From…