Dan: Heh, since when is getting worked up about stupid crap that doesn't matter an instinct? While you're complaining about the guy in front of you's t-shirt slogan, you could get eaten by a t-rex. Nice instincts. I dont know who told you guys you get to go through life without hearing other people's opinions, but you're…
Dunno any tutorials off hand, sorry, but I can answer the multiple materials. Just select the faces you want to put a material on, then in the hypershade middle click and drag the material node you want to apply to them. You can put as many materials on one mesh as you'd like that way. [edit]Oh, and if you don't want your…
We are looking for an Environment Artist / Modeler to join the Kill Shot development team in Halifax. Help us create the world’s best mobile FPS! This position is ideal for a dedicated, self-starting, and energetic person who is passionate about mobile games and thrives working in a creative and fun environment. Hothead…
Bi-Monthly Game Art Workshop - Workshop #1 Alright guys, since this is the first workshop we're going to keep this one simple, we've got some cool ideas for some more indepth stuff later down the line, but we've got to see how this works out first. Start date: Monday June 8th End date: Monday June 22nd We'll keep this one…
Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animation, and digital
special effects. At Platige, we combine film and advertising work with a strong
passion for art, education, and entertainment. Right now we are looking for: CHARACTER TD experienced
in…
Future Games of London are a Ubisoft studio that designs, develops and publishes Smartphone and Tablet games. Founded in September 2009, FGOL create wholly owned and original IP which by May 2014 had achieved over 130 million downloads worldwide. Following the success of the Hungry Shark series, the company is developing 2…
Boanerges is seeking experienced level designers and environmental artists to join our team working on a new PC/Xbox360 project using next-generation technology. We are looking for artists who can create fun, innovative and realistic gameplay experiences within the framework of a large-scale multiplayer first-person…
Edit: I've got someone on commission now, thank you all for your interest! Hi all, I'm here after deciding that I'm not at the point in my life where I want to learn Blender or other software when all I want is a single 3D printable STL File. I've made one other post on this project before YEARS ago, and immediately after…
Home: https://puppet-master.net/zcycler/ Documentation: https://puppet-master.net/docs/zcycler/ Download : https://gum.co/zcycler Description Easy and transparent. Assign a hotkey to the main function of the plug. It will remember the last used brush and will switch to this brush when you hit the hotkey again. Features *…
heya, i know this isn't strictly video game art but i hope its ok if i ask here i want to try make a snowbaord design and i was wondering whats the best way to get a shape from a photo. i need to just get the basic outline of a snowboard so that i can start working on different patterns and stuff. what i was thinking was…