Okay. When I said I'm all good there I wasn't claiming I was pro or even close to it and I know there are still things I need to improve on. My earlier sculpts were just fan art pieces of anime I liked with a semi-realistic style which was just for fun and practice.. and that was before I made the decision that I wanted to…
Haha, good episode. It was definitely filler but whatever, thats cool. All TV shows have filler episodes. I'd more-so consider this something they've done 'for the fans' of the entire Lost experience... tons of "goin' back" where the showed shit we've seen before from their perspective. It was a fun little adventure I…
Been playing this game for a few days now, and I'm really impressed with the fighting mechanics. Great balance between using melee and ranged weapons. I really never use first person view, unless I'm sniping. Jumping around the levels is fun and the characters look great doing it. Still not the biggest fan of the Unreal…
I used to contribute art in the name of the GNU GPL and the Free Software movement, though i'm starting to lose faith in that stuff after all the exiling i've taken, so it's back to doing fan art for myself nowadays. One motivation was to frag as somebody stupid looking and seeing others being a stupid looking i've done…
redmond_david - that tank has got sweetness textured all over it :D would be nice indeed to see some flats conte - thanks im glad you like it :) still havent finished it yet oh so close though spacey - those models have some style, just for fun? heres another something i started last night - Venture bros fan piece -
Hello A while back, I created this Encanto fan art—Mirabel’s room in Blender—and I was really proud of it at the time. But after revisiting it a few months later, I’m not as satisfied with it anymore. I’d love some fresh eyes and constructive feedback to understand what I could improve. Could you share your thoughts and…
Fan art enviroment based in "Rise of the Tomb Raider". Made with 3ds max, zbrush, substance designer and Unreal 4. Video: https://vimeo.com/158236315 https://www.artstation.com/artwork/Z35aR https://vimeo.com/158236315
Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…
This was way fun. Beat all the levels with relative ease, but then, this is one of my favorite types of simple games. I like that the straight ahead laser aimer doesn't show the exact path your shell takes, and I really love the "choose your own powerup combo" at the end. It really makes a LOT of wild trajectories…
http: I'm a big fan of Cartoonkid's artwork on Instagram so for a recent assignment in my Game Art class I decided to turn one of his 2D concepts into a Textured and UVed 3D model! He happened to do a cartoon of one of my favorite cars, the Never Content FD RX7, so it was an easy choice for me. I modeled it from scratch in…