Home Digital Sketchbooks

Sketchbook: Conor Lawlis

http: I'm a big fan of Cartoonkid's artwork on Instagram so for a recent assignment in my Game Art class I decided to turn one of his 2D concepts into a Textured and UVed 3D model! He happened to do a cartoon of one of my favorite cars, the Never Content FD RX7, so it was an easy choice for me. I modeled it from scratch in Maya, UVed in Maya, made the textures in Substance Painter, and rendered in Marmoset. Fun project!!

Replies

Sign In or Register to comment.