Hello guys! We're pleased to show you our last project in Unreal Engine 4: Ice Climbers. The project has been done in 7 weeks with 9 students including one sound designer. We had to make a reboot of the classic Ice Climber game of NES using Unreal Engine 4. Enjoy ! -- Video -- [vv]114626995[/vv] Team IceClimbers
Hi there, I think this is the first time I post some work of mine on polycount forums: here you'll find some pictures of my last model. The original idea was to try to design a character that would combine both sci-fi and fantasy elements, as I find this kind of combination very difficult to harmonize. It also helped me to…
Latest Update: Here's my final animation and my submission for the contest. I had tons of fun animating this mohawk warrior. Best of luck to everyone, thanks for viewing. [vv]114974601[/vv] ________________________________________________________________________________________ Late entry, is later than I'd like. I'm…
Update to the first post so the most important stuff stays on top. Tried to finish everything off a 2 days before the deadline in case anything bad happened. Here's a link to the final submission - https://vimeo.com/114838163 Pyroclasm: Flash Frost: I want to give this a shot and create some awesome effects for the game!…
https://vimeo.com/114327853 I hope this is okay to put here, but it is a 3D work i'm proud of! This has been a project I have been working on my self since about the end of october, and now I have finally finished this little thing. I am very happy with how it has turned out, though there are of course some things I wish I…
Looking forward to seeing what everyone comes up with! Last Update (December 19): Attack Front View [vv]114955946[/vv] Attack 3/4 Game View [vv]114957918[/vv] Run Front View [vv]114955945[/vv]
Hello, guys! First off, let me show my other mapwork... so that you don't just think I am a baby mapper lol! Other maps: de_rotterdam_css ( http://www.fpsbanana.com/maps/12698 ) cs_miami_css ( http://www.fpsbanana.com/maps/11453 ) Ok, so I am now working on a DE map that takes place in a city block. With police barriers…
Hey everyone. so I am working in unity and im trying to re-create a shader in there...and honestly ive been a bit stumped on this one. the idea is to make a rim light that is also effected by the direction of the normal map (3 point shader does this and plenty of game engines do this to) unity offered this one bit of code…
Does anyone know if it is still possible to change textures and models in World Of Warcraft post patch 2.0 ? I've been reading a lot on converting blp files, but I can seem to import the modded textures back into the MPQ. And as for models all I have read so far is extracting models, but not so much about creating custom…
Is anyone willing to play any of the quake series games one of these up coming weekends? I figure if we get a good group of people it would be a lot of fun and very nostalgic. If you don't have any of Quake1 through Quake3 games, then I know that certain places are selling the Ultimate Quake pack (looks like this:…