As an experienced FX Technical Artist at Oculus, youll be at the forefront of prototyping, producing and shipping virtual reality experiences. As a key member of the content team, you will help solve unique and interesting technical problems while partnering with the art and design teams to explore and implement…
This is a full-time Los Angeles based position Happy Mushroom is looking for a Junior Technical Artist to work on a cutting-edge Film and TV production pipeline inside of Unreal Engine. We are looking for a highly motivated individual with experience using Maya and Unreal Engine 4. VR experience is a plus! Who we are:…
hi there! i managed to get my first title into google play today! whehee, eventhough i work in the industry for a few years now, this was my first self produced game. i started the thing around mid january to proof my coding skills, i used unity3d with boo for the whole project (i should have used c#, but i was much more…
e:^^ don't learn both, that's really shitty advice. If you spend 6 months learning 3ds Max or Maya, you're going to progress a lot farther in that piece of software than if you spend 3 months on each trying to learn them in tandem. Learn one piece of software really well, and you can transition later much easier. Trying to…
Hi, guys. I made a tool for quick rename and transfer your meshes to Marmoset Toolbag(3.08) the older version doesn't have python support for quick load FBX in the baking group. https://gumroad.com/products/EUKea I did this basically because I tired of popup export windows and choosing a path to export FBX and then choose…
Hello all, I thought I would share my new portfolio website along with the new content I have put on it. I finally have a blog section that contains a run through of tutorials and tools I have and will be developing! There is some interesting stuff on there concerning Maya pipeline setups, how SVN externals can be useful…
[video=vimeo;56144113]https://vimeo.com/56144113[/video] In this showreel I showcase my skills in Python and PyQt4 using 3 tools out of which 1.Pose It: Pose Manager for Autodesk Maya can run as docked or as floating window made can display thumbnail of stored poses. 2. Mini Me: Maya Project manager that lets the maya…
Technical Artist Needed. Want to work on Fable?? Lionhead have been making ground-breaking original IP since the late 90s and are still going strong almost 15 years later. Due to their continued success, they are looking for an exceptionally talented Technical Artist to join their team on a long term contract to work on a…